Second sessions at the Balladeer trials

  • Post published:26 de October de 2023
  • Post category:Balladeer

The Balladeer project gathers momentum in July to carry out the second session of tests on the participating children During these last weeks of July, we have been receiving participants to carry out the second session of the #Balladeer project experiment. Emotiv EEG helmet used in the Balladeer project The #tests of the experiment carried out for the Balladeer project are divided into 2 sessions for each of the participating children. Thus, in the first session, participants undergo the #CogniFit test, a series of cognitive experiences carried out digitally and supervised by the psychologists who are part of the project.  On the other hand, in the second session, three different tests are carried out: the #robots video game, the #slackline video game and the #Nesplora test. In the #robots video game, carried out on a desk, the children have to select the maximum number of correct figures as indicated from among different figures arranged in a grid. In the slackline game, the second of the desk-based tests, the…

Continue ReadingSecond sessions at the Balladeer trials

Balladeer continues to make progress in number of tests

  • Post published:26 de October de 2023
  • Post category:Balladeer

The Balladeer project continues to make progress thanks to the 67 children who have visited us in recent months Lucentia's #Balladeer project, which aims to diagnose and treat Attention Deficit Hyperactivity Disorder (#ADHD), has reached a significant milestone by successfully completing 67 tests with children between 6 and 18 years old through its dedicated #laboratory. It was during the last week that the 60 tests were passed. In fact, it is expected that by the end of this month 70 #children and #adolescents will have passed through our laboratory located at the University Institute for Research in Computer Science (IUII) of the University of Alicante. Balladeer focuses on laying the foundations for future interventions in person-centred #intelligent #extendedreality #intelligent #environments. Its main focus lies in the study of brain activity and its evolution, using a platform that combines #BigData and #ArtificialIntelligence (AI) analysis. During the tests, participating children are subjected to a series of activities designed in the format of #videogames to assess their cognitive and emotional performance. Using…

Continue ReadingBalladeer continues to make progress in number of tests

European Researchers’ Night 2023

Lucentia was a resounding success in its participation in the Researchers’ European Night 2023 at the University of Alicante presenting the Balladeer Project Last Friday 29th of September, Lucentia team was participating in the #EuropeanResearchersNight2023 organized by #UADivulga in one of the stands located in the central area of the University of Alicante. It should be noted that more than 40 scientific stations related to the different #research projects of the university itself were set up thanks to the work of more than 600 people. More than 9,600 people attended this event. Balladeer project team During the day, the success of the #Balladeer project among the youngest children in this European project of #sciencedissemination stands out. This Science Fair was divided into morning and afternoon hours and the first part of the event being reserved for schools from all over the province, for the first time since it has been held. The #students had to register in advance to be able to participate in the #ScienceGoesToSchool event. On the…

Continue ReadingEuropean Researchers’ Night 2023

New publications in June and July

Several Lucentia research colleagues have recently published two articles within the framework of the BALLADEER and AETHER-UA projects Lucentia researchers have just had two publications published in June and July. Both articles, although different from each other, are part of the Balladeer and Aether-UA projects. The first paper, entitled "A Data-Driven Methodology for Guiding the Selection of Preprocessing Techniques in a Machine Learning Pipeline", was presented at the 35th International Conference on Advanced Information Systems Engineering. In this #paper, Jorge García, Alejandro Maté and Juan Carlos Trujillo, propose a novel #methodology for improving the selection of #preprocessing techniques, both from the point of view of the #MachineLearning model and the characteristics of the data. The second article, entitled "Feature engineering of EEG applied to mental disorders: a systematic mapping study", has been published in the scientific journal Applied Intelligence. The authors, Sandra García, Jorge García, Miguel Ángel Teruel, Alejandro Maté and Juan Carlos Trujillo, through the review and analysis of more than 900 articles, present a #SystematicMappingStudy (SMS) focused…

Continue ReadingNew publications in June and July

Elena Navarro meets with the Lucentia team

  • Post published:28 de July de 2023
  • Post category:Balladeer

The UCLM professor met with the Lucentia team to establish the lines of action for the coming months within the Balladeer project On the 16th of November, we had the visit of Elena María Navarro Martínez from Lucentia Research Group. We received Navarro to agree on different points to be carried out within the research being developed in the #Balladeer project. Elena Navarro is Professor of Computer Science at the University of Castilla-La Mancha (UCLM). In addition, she is currently an active member of the LOUISE Research Group at the UCLM. Her current research interests are requirements engineering, software architecture, model-driven development and human-computer interaction. Specifically, he has more than 20 years of experience as a teacher in software engineering, with special focus on the application of .NET technologies for the development of cloud applications. Elena Navarro on her visit to the University of Alicante Navarro is currently collaborating with Lucentia Research Group as a researcher on the #Balladeer project. It is for this reason that the researcher travelled…

Continue ReadingElena Navarro meets with the Lucentia team

Alicante Technology Forum 2022

Lucentia participates in the Alicante Technology Forum 2022 together with the University of Alicante and the Alicante Science Park showing the progress of the Balladeer project Lucentia RG team at the Alicante Technology Forum 2022 Last November 30th and December 1st and 2nd, different members of Lucentia could be part of the stand of the University of Alicante in the Alicante Technology Forum 2022. The #ATF2022 took place in different parts of the city of Alicante during the week of 29th November to 3rd December. This event aimed to put Alicante in the spotlight of technology thanks to the exhibitions of technological projects, conferences by technology experts, an international gaming championship, the ATF Battle Arena, and a festival of short films using mobile devices, the Alicante Smartphone Film Festival. Lucentia was present at the #ATF2022 thanks to its presence at the stand of the University of Alicante in the Alicante Bullring. During the event, different members of the group were presenting the #Balladeer project to visitors. In fact, those…

Continue ReadingAlicante Technology Forum 2022

New “Balladeer” project to improve the lives of children and teenagers with ADHD

  • Post published:26 de July de 2023
  • Post category:Balladeer

This project has been funded by the Department of Innovation, Universities, Science and Digital Society of the Generalitat Valenciana in the call for competitive concurrence PROMETEO to Research Groups of Excellence. The experience of the Principal Investigators (PIs), here the Professor of Languages and Computer Systems of the University of Alicante Juan Carlos Trujillo Mondéjar co-led by the Professor of Health Psychology Rosario Ferrer Cascales, and the applicant Research Group, as well as the quality of the Research Project are valued. Both the Lucentia Group and the Applied Health Psychology and Human Behaviour Group are among the most internationally renowned research groups in their respective research topics. Members who will participate in the Balladeer Project The project is based on three novel technological aspects. First, a series of video games will measure the level of attention using eye-tracking techniques, encephalography or electrodermal conductivity measurement. The technologies used will be the latest in Virtual Reality and Augmented Reality, "thus carrying out therapies in a fun and entertaining way in order…

Continue ReadingNew “Balladeer” project to improve the lives of children and teenagers with ADHD